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Csilla's Light Alchemy
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Modern Day Alchemists :: CHARACTER CORNER :: Character Creation :: Transmutation Equipment :: Alchemy
Page 1 of 1
Csilla's Light Alchemy
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CASE FILE: Transmutation Equipment
Csilla Angelis
...........................................................................
→ Torch
→ Golden Shot
TYPE:
→ Alchemy: Celestial
→ Alchemy: Celestial
→ Alchemy: Celestial
→ Alchemy: Celestial
LEVEL:
→ Level One
→ Level Two
→ Level Three
→ Level Four
FORM:
→ She has transmutation circles tattooed on the palm of each of her hands. They need to be directed toward the light in order for it to gather. The light gathers within the circles and is then projected outwards where it is directed.
→ Same.
→ Same.
→ The newest array is drawn onto her shotgun, or onto whichever vessel she is using to create Golden Shot (hand, other gun, etc). The array must come in contact with the circles on her palms in order to transfer the light from one array to the other and to begin the charge.
...........................................................................
BRIEFING:
→ The circles tattooed on Csilla's palms are the intricate designs that she took from her mother's diary. It is tattooed in shades of gold, orange and red and all the intricate lines lead towards the center of the circle, where the light is gathered and projected.
Csilla's light alchemy is used defensively. She uses her technique to give herself and her allies an immeadiate disadvantage over their enemies. Any type of alchemy manipulating darkness would be an even match for her light.
In order for Csilla to use her alchemy, she needs to understand the concept of light. She has studied extensively on the frequency, intensity, polarisation, as well on optics (the study of light). Csilla is aware that while that there is visible and non-visible light, she focuses on manipulating only the light that is visible to the human eye.
→ Same.
→ Same.
As Csilla has practiced more with her alchemy, there has been a noticeable side effect. If she keeps the light gathered in her hands for too long a period, she can cause her hands to burn, specifically the area of and surrounding her alchemic tattoos. She is well-aware of this danger to her own skin and is very careful to manipulate light in a non-destructive way. However, the more light she gathers ups the risk of her burning herself.
Also expanding on Csilla's light alchemy and that over time she's been able to absorb greater amounts and from greater distances, she has taken what she's learned and learned to manipulate the light particles in order accelerate and concentrate them in the form of a damaging blast.
PICTURE:
→
- Spoiler:
- Spoiler:
...........................................................................
SPECIAL ABILITIES:
→ Light Alchemy (Torch): Csilla's alchemy focuses specifically on her gathering light and then maniupulating how it is projected outwards. She can manipulate any light (such as from candles or lamps) but it works best with sunlight and moonlight. She can gather the light in an area around her (about a 5-foot circle) and then decide how to project it back in a different area (about a 10-foot circle). The light is gathered through the two tattooed transmutation circles on the palms of each hand. She can move away from the original circle and project the light outwards. She mostly uses her alchemy for diversionary measures. She will draw the light out of an area and then manipulate it so that while something things are now hidden in darkness, other things are visible. (Example: Having allies under cover of darkness and pushing the light towards the enemies so the allies can see their targets.) She also will use the light as a personal torch, allowing her to traverse in areas normally dark. She also can project the light outwards to blind those in the path of the light waves. Her alchemy appears to be tied to her emotions as well as her concentration. Once the light has performed the task as Csilla wants it, it returns to it's original location (lamps will become lit and the area that was dark will become light again).
At level two, Csilla's range to gather light has increased. She is about to gather light from an area of 15 feet and can project the light out through an area of 30 feet. Her ability to manipulate the intensity of the light has also increased. Besides being able to more easily blind her opponents, she can direct the light so that it has the potentiality to burn whatever the light touches.
At level three, Csilla's range to gather light has continued to increased. She can now gather light from an area of 30 feet and project the light out to an area of 60 feet. As with level two, the intensity of the light she is able to manipulate has increased. She can now blind her opponents with great ease and issue a higher level of burn (2nd degree on flesh) when she directs the light in that fashion.
At level four, Csilla's power has continued to grow immensely in range and in strength. She can gather light from an area of 2 miles and project the light out to an area of 4 miles. Growing upon the intensity of previous levels, Csilla can now manipulate the light to blind even the strongest eye and can issue third degree burns onto flesh. The power is strong enough that she could do serious damage to the victim of the light rays, resulting in scarring or even in death.
→ Light Alchemy (Golden Shot): In taking the light from its source, Csilla also takes the energy that creates the light, leaving its original source dark while the light she's taken will continue to perpetuate itself. In this state of constant energy, she is able to use a fraction of that energy to move the light from her hands to her shotgun where the energy charges the array etched into the metal. Given that energy cannot be created nor destroyed and only changed, and the constant state of light's energy, the more light she gathers and moves to the shotgun, the more concentrated it becomes. The photon particles condense in the tightly packed space within the barrel of the gun. Because the light is moved from her hands and pulled to the side, Csilla can effectively pull the light from distances of up to two miles, and with both circles activated she is able to do so much faster and more constantly, much like the water pulling back and gathering into a tidal wave.
So long as both circles remain activated, one will continue to charge the other due to the laws of perpetual motion. Once enough light has been accrued, the condensed light is released in a large photon blast at 1.5 times the speed of light that can cause physical damage, however the light can only be projected to a distance equal to what was taken. While her Golden Torch ability will still allow her to project the light at twice the distance, Golden Shot allows the shot to be far stronger but with a more limited range given what it takes to charge. (IE, if she pulls the light from a two-mile radius, the shot can only be fired up to two miles away)
While the shotgun is the main way to concentrate and deliver the blast, it is not entirely necessary. If the acceleration array were on her body, Csilla could effectively gather the light, pull it into herself to charge it, and release the blast from her hands. This maneuver, however, is highly discouraged as the human body can only handle so much and doing so would severely limit how much light she could gather into herself before she burnt her hands too badly or stopped her heart from the concentration and speed of the light particles cranking up to be released. The shotgun is far more effective and safer.
...........................................................................
Last edited by Csilla Angelis on Sat Mar 30, 2013 4:02 am; edited 6 times in total
Csilla Angelis- LITE BRITE
- Posts : 903
Points : 718
Location : Central City
-Case File-
Level: ∞
Rank: Head of TDAA
Writer: Csi
Re: Csilla's Light Alchemy
APPROVED
<3
<3
Reila TsukinoPENDING - Posts : 2269
Points : 1089
Location : Fort Briggs
-Case File-
Level: ∞
Rank:
Writer:
Re: Csilla's Light Alchemy
Updated.
Csilla Angelis- LITE BRITE
- Posts : 903
Points : 718
Location : Central City
-Case File-
Level: ∞
Rank: Head of TDAA
Writer: Csi
Re: Csilla's Light Alchemy
APPROVED
Since that's such a strong ability, I guess it can count as two as you've implied.
Since that's such a strong ability, I guess it can count as two as you've implied.
Reila TsukinoPENDING - Posts : 2269
Points : 1089
Location : Fort Briggs
-Case File-
Level: ∞
Rank:
Writer:
Re: Csilla's Light Alchemy
Updated for level three.
Csilla Angelis- LITE BRITE
- Posts : 903
Points : 718
Location : Central City
-Case File-
Level: ∞
Rank: Head of TDAA
Writer: Csi
Re: Csilla's Light Alchemy
Ready for level four!
Csilla Angelis- LITE BRITE
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Location : Central City
-Case File-
Level: ∞
Rank: Head of TDAA
Writer: Csi
Re: Csilla's Light Alchemy
APPROVED
Bronze Degan- A DUBIOUS GENERAL
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-Case File-
Level: 3
Rank: General De Gelemorte
Writer: Bro
Re: Csilla's Light Alchemy
Ready to be looked at for addition of a new ability!
Csilla Angelis- LITE BRITE
- Posts : 903
Points : 718
Location : Central City
-Case File-
Level: ∞
Rank: Head of TDAA
Writer: Csi
Re: Csilla's Light Alchemy
REVISE
Briefing and form need the blue and pink; even if you just put "same", it needs something.
YAY finally you got your lvl 4 ability!
Briefing and form need the blue and pink; even if you just put "same", it needs something.
YAY finally you got your lvl 4 ability!
Reila TsukinoPENDING - Posts : 2269
Points : 1089
Location : Fort Briggs
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Rank:
Writer:
Re: Csilla's Light Alchemy
And kaboom.
Csilla Angelis- LITE BRITE
- Posts : 903
Points : 718
Location : Central City
-Case File-
Level: ∞
Rank: Head of TDAA
Writer: Csi
Re: Csilla's Light Alchemy
APPROVED
83
83
Reila TsukinoPENDING - Posts : 2269
Points : 1089
Location : Fort Briggs
-Case File-
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Writer:
Modern Day Alchemists :: CHARACTER CORNER :: Character Creation :: Transmutation Equipment :: Alchemy
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