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Masani's Quicksilver Alchemy

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Masani's Quicksilver Alchemy Empty Masani's Quicksilver Alchemy

Post by Guest Thu Jan 13, 2011 2:07 pm


...........................................................................
CASE FILE: Transmutation Equipment
Masani's Quicksilver Alchemy 2nixn42 Masani's Quicksilver Alchemy 2nixn42 Masani's Quicksilver Alchemy 2nixn42

Masani Nakita
...........................................................................
NAME:
→ Quicksilver Alchemy

TYPE:
→ Basic: Metal

LEVEL:
→ 1

FORM:
→ Transmutation circle: They start at her shoulder blades and go all the way to her wrists.

...........................................................................

BRIEFING:
→ Masani has intricately drawn Alchemic Transmutation circles permanently inked on her skin, from her shoulder blades to her hands. They serve two very important purposes, one: to protect herself from the toxicity of Mercury, the natural flow and current of the circles directs the toxins away from her body. The second is to actually control the Mercury while in its liquid state. She must be able to manipulate Mercury, to fashion it into things, or keep it malleable.

This allows for much quicker attacks, she can strike with precision and accuracy before the opponent even knows what’s happened. She can use it to bind people.

Masani also wears a mask that covers her nose and mouth when she uses Mercury, because there is a probable chance that it will split into smaller molecules and can become airborne during use. Masani's main weakness is against the natural elements, like ice. Ice would cool the mercury to a solid state, and freeze it during use. Once it is frozen, she cannot use it or move it in any way until it thaws. She is also weak to salt and sulphur. Essentially too much Salt does the same thing, crystallizing the Mercury so that it is no longer movable. Sulphur reacts very badly with Mercury; it causes it to expand rapidly and creates very large and deadly explosions.

Her greatest adversary is heat or fire; if the Mercury should become a solid it has a very low melting point. Allowing it to easily become a movable, shapeable liquid again; once exposed to some fire. Masani must be in absolute focus when she uses this liquid metal technique. Any change in the area around her will cause her alchemy to fail. Using Mercury is a delicate balance, it is the equilibrium of two opposing elements, Salt and Sulphur.

PICTURE:
Spoiler:
I’m thinking something like this without the giant tattoo in the middle of the back.

Spoiler:

...........................................................................

SPECIAL ABILITIES:

→ Chains of Fate: Masani draws Mercury out from the Earth in several different strands (like chains) and binds them around the enemy. She throws the enemy a very far distance and runs for it. This is really useful when someone is coming after her. The chains will bind her enemy until someone else comes along and helps them.


...........................................................................


Last edited by Masani on Sat Jan 15, 2011 4:39 pm; edited 2 times in total

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Masani's Quicksilver Alchemy Empty Re: Masani's Quicksilver Alchemy

Post by Aurelius Schwartz Sat Jan 15, 2011 5:58 am

REVISE

1. "Though she can alter her surroundings to make the Mercury into a solid metal as well," Sorry, but no, you can only have one ability, which I believe is drawing SOLID mercury out of the earth and changing it's shape into chains. You will not be able to do anything else with it until level two. You cannot alter its phases.
2. Picture: the first one is fine. You don't need the second. Can you post a second picture of HER alchemic circle that manipulates the mercury?
Aurelius Schwartz
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-Case File-
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Writer: Aki

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Post by Guest Sat Jan 15, 2011 4:40 pm

All required changes have been made.

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Post by Aurelius Schwartz Sun Jan 16, 2011 11:12 am

Wait, is the Mercury she pulls out of the Earth liquid? If it's liquid, the chains won't be able to hold anything. And it's a bit implausible that she is able to pick someone up and throw them with it because alchemy isn't motion; it's creation. Like say rock for example. You can make a wall and you can make a giant fist out of the rock wall fly towards the opponent and hit them. But note that there is rock leading all the way up to where the first lands. So like you could draw the mercury out of the ground and then have chains of it wrap around the opponent. Why not suffocate them with it?
Aurelius Schwartz
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Masani's Quicksilver Alchemy Empty Re: Masani's Quicksilver Alchemy

Post by Guest Mon Jan 17, 2011 5:49 pm

Because I wasn't sure if I could do something like that, Mercury is toxic and anyone who is exposed to it over time will die eventually. Especially if they are suffocated with it. But if she can't change it into a solid, then I will rewrite this to make more plausible sense.

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Masani's Quicksilver Alchemy Empty Re: Masani's Quicksilver Alchemy

Post by Aurelius Schwartz Tue Jan 18, 2011 8:08 am

Pulling it from the ground and making it into a solid is your best bet I would say. Because liquid can't hope shape, you know?
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Post by Guest Tue Jan 18, 2011 1:32 pm

Yes, you're probably right, so I will revise again and let you know when I've changed it.

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Masani's Quicksilver Alchemy Empty Re: Masani's Quicksilver Alchemy

Post by Aurelius Schwartz Wed Jan 19, 2011 10:30 am

Aye aye~
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Post by Aurelius Schwartz Fri Jan 28, 2011 11:24 pm

Bump.
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Masani's Quicksilver Alchemy Empty Re: Masani's Quicksilver Alchemy

Post by Aurelius Schwartz Fri Feb 04, 2011 3:56 am

Okay, you passed your date. Masani cannot use alchemy still and this is being archived.
Aurelius Schwartz
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-Case File-
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