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Hild's Beginnings of Entropy

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Hild's Beginnings of Entropy Empty Hild's Beginnings of Entropy

Post by Guest Fri May 13, 2011 7:35 am


...........................................................................
CASE FILE: Transmutation Equipment
Hild's Beginnings of Entropy Hild1a10 Hild's Beginnings of Entropy Hild2a10 Hild's Beginnings of Entropy Hild3a10

Hild Schwarz
...........................................................................
NAME:
→ Burning Creation
→ Explosia
→ Angel's Light

TYPE:
→ Elemental - Fire
Elemental - Fire
Basic

LEVEL:
→ ∞

FORM:
→ Dual-Wield Handguns
→ Dual-Wield Handguns
→ Trident

...........................................................................

BRIEFING:
→ One paragraph minimum on what the circle looks like as well as describing its main abilities, how it works against opposing elements, if it's offensive or defensive, and any drawbacks it has. Don't forget to add the scientific equation behind it, for example, put in what the alchemist has to KNOW as well as the technique. Basic alchemists (EG: Edward Elric) have to know the basic chemical compositions of the structures they transmute as well as know what's similar; Elemental alchemists (EG: Roy Mustang) have to know things like air pressure and stuff like that. Make it sound convincing.

PICTURE:
→ [spoiler*]Insert picture of the CIRCLE here[/spoiler*] OR take out the spoiler and describe it in detail.
→ [spoiler*]Insert picture of the ITEM THE CIRCLE IS ON here[/spoiler*] OR take out the spoiler and describe it in detail.

...........................................................................

SPECIAL ABILITIES:

→ At level one, you're allowed one special ability or attack. Explain it here or copy and paste it from your Character Application.


...........................................................................

Guest
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