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Angelo DiMacia's Burning Equipment (Complete)

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Angelo DiMacia's Burning Equipment (Complete) Empty Angelo DiMacia's Burning Equipment (Complete)

Post by Guest Sat Jan 28, 2012 6:48 am


...........................................................................
CASE FILE: Custom Weapon
Angelo DiMacia's Burning Equipment (Complete) 2nixn42 Angelo DiMacia's Burning Equipment (Complete) 2nixn42 Angelo DiMacia's Burning Equipment (Complete) 2nixn42

Angelo DiMacia
...........................................................................
NAME:
→ Trogdor the Burninator (a.k.a. “Trogdor,” or “the Burninator”)
→ Vesta & Vulcan (Left and right arms, respectively)
→ Lachesis

TYPE:
→ Flamethrower
→ Smaller flamethrowers
→ Gas mask

FORM:
→ Flamethrower
→ Bracer-mounted flamethrower x2
→ Gas mask with a filter and an independent oxygen supply

...........................................................................

BRIEFING:
Spoiler:
→ Vesta & Vulvan are bracer-mounted flamethrowers, with a propane fuel source, and both feature a heat coil as an igniter. Due to its fuel source, its range is only out to a few meters, and is just simply fire. Due to the more compact size, its is intended as a close-range weapon and deterrant, but doesn’t host a lot of fuel. Although the tanks are small (but exposed), I will point out that rupturing won’t create a Hollywood “ball of fire” explosions, as noted here.

→ Angelo has and does work with dangerous substances. As such, he has a tendency to wear a specialized gasmask for when he’s ready for battle. It works in two ways. First, it filters outside air so as to avoid breathing in noxious or poisonous chemicals. Second, it comes with its own air supply, and can be used instead of the filter.


PICTURE:
Spoiler:
→ Two bracers, each set up to fit in his full combat gear. Strapped to his forearms, each contains a fuel canister (on top), a trigger (set to trigger by raising his hands far enough up), and a nozzle (on the underarm). The nozzle is aimed forward, though positioned far enough away from his body to both allow minimal interference from his gloves, as well as for safe use.
Spoiler:

...........................................................................

SPECIAL ABILITIES:

Placeholder: I’m forgoing a special ability as of this time. If I add an actual ability in the future, I’ll be sure to note it as an important point to review.


...........................................................................


Last edited by Angelo DiMacia on Wed Feb 01, 2012 9:03 pm; edited 3 times in total

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Post by Guest Sat Jan 28, 2012 7:36 am

BAM! Done.

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Post by Dai Tue Jan 31, 2012 4:55 pm

R E V I S E

Well, the Alchemy for these Boreas. Where does it come from, exactly? I see what you're trying to do and I suppose a pair of arrays to activate them wouldn't hurt, as it's just a certain Alchemy that wouldn't affect anything BUT them. Just a bit of clarification, mate.
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Post by Guest Wed Feb 01, 2012 9:13 pm

Revisions:
1) Cleaned up the app after realizing I never proofread the app before posting it.
2) Fixed some broken coding (may have been on one of my revisions since, but I wouldn't know at this point).
3) Removed the Boreas item, for reasons unrelated to being asked to flesh the item's specifics out. May make a return in the future as a tie-in to an alchemic ability, but I figured that at least sitting on the idea and working it out couldn't hurt.
4) Consequently, I've also removed the special ability. I'm afraid I cannot think of one for now, and even if I did have one, it'd either be pointless or redundant. As such, I choose my special ability as being a lack of a special ability for the time being.

If there's anything else you'd like me to change, then you know what to do. Thank you, and have a nice day.

-Izzy-

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Post by Dai Wed Feb 01, 2012 9:14 pm

A P P R O V E D

Fine by me. =3
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