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Eames' Advanced Mobility and COmbat Guidance System - 'AMCOGS'

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Eames' Advanced Mobility and COmbat Guidance System - 'AMCOGS' Empty Eames' Advanced Mobility and COmbat Guidance System - 'AMCOGS'

Post by Guest Mon Mar 19, 2012 3:42 pm


...........................................................................
CASE FILE: Custom Equipment
Eames' Advanced Mobility and COmbat Guidance System - 'AMCOGS' Eamesleft Eames' Advanced Mobility and COmbat Guidance System - 'AMCOGS' Eamescentre Eames' Advanced Mobility and COmbat Guidance System - 'AMCOGS' Eamesright

Leon Eames IV
...........................................................................
NAME:
→ Prophet MDV MKII
→ AMCOGS V0.3
→ Iscariot
→ Excalibur
→ Balmung

TYPE:
→ Wheelchair
→ Powered exoskeleton
→ Minigun
→ Greatsword
→ Lance

FORM:
→ Eames Corporations 'Prophet' Mobilised Disabled Vehicle Mark Two
→ Eames Corporations Advanced Mobility and COmbat Guidance System
→ Eames Corporations M134-inspired six-barrel rotary minigun
→ Long, Xingese-styled greatsword
→ Medieval-influenced lance

...........................................................................

BRIEFING:
→ Simply enough it's a mobilised wheelchair with three cyclical wheels and a directional pad. This pad allows Eames to traverse most terrains, and he can climb stairs - with the rotational wheels - and onto other precipices with ease. The control pad can be revealed by sliding back a tab on the arm of the wheelchair.

→ AMCOGS is, simply put, an armoured militarised exoskeleton. For a quick summary, the exoskeleton itself is armoured, with three-inch carbonised steel protecting the front, buckling outwards in a layer of plates. The back isn't nearly as strong, and the joints, due to the entire structure still being a prototype, after extensive use will stiffen up and prohibit movement.

AMCOGS' primary function is actually allowing Eames freedom of movement. It does this through connecting metal plates to bolts screwed into Eames' legs at critical junctures, and interpreting what would be signals from his CNS heading down towards his legs. Because of the obstruction and his disability due to human transmutation, Eames cannot directly send impulses down to his legs. These failed impulses are interpreted by the neural link (in the form of two needle-like receptors jammed into Eames' back) and then the appropriate metal plates effectively fastened to Eames' various muscles slide and move as he wants them to.

Motorised, when fitted with a disabled user such as Eames and counteracting the weight of the system itself, AMCOGS can run at a maximum speed of around seven or eight miles an hour. It's not agile, and if Eames begins to treat it as if it were a manoeuvrable combat platform, the exoskeleton itself will begin to quickly stop functioning at full efficiency and break completely.

AMCOGS, however, does have a FULLY motorised limb structure, meaning that the arms are also powered, able to lift up to three times the weight that a regular soldier can lift. This, however, takes a large toll on the battery life - usually thirty minutes, with Karen carrying around usually one replacement pack - and can shorten it by up to a third. This also allows him to wield Iscariot, Gram, and Excalibur with ease, and remain a degree of fluidity - as much as is possible in a mechanical construct such as AMCOGS.

The metal plates also have the secondary function of ensuring that Eames' leg muscles don't atrophy, by moving them through use of a proxy and continually contracting and tugging at them. They technically remain active, and as such still develop and remain in a state of use due to Eames' consistent practise with the platform, attempting to get to know it and use it properly.

Design-wise, AMCOGS is based upon Creta's knights of olde, the lore just about the only thing Eames has taken with him since his departure from the country. It's imposing, and the head itself can actually dissolve back into the armour and reveal his face. The armour increases Eames' stature by another six inches, placing him at a full 6" 9 whilst it's in use.

Activation is simple. The suit itself generally stays static in a wired charging pod in the kitted-out basement of Eames' Xi'an mansion, and he can lift himself into it, activate the interface once the neural link's in place, and the armour falls shut around him.

The interface itself glows an outwards red, a glass panel on the front of the visor. It's bullet-resistant, and generally pretty hardy; computerised components are wired about the entire body, and link up to the interface, which is also plugged into the neural link. The interface is a manual display for most of AMCOGS' systems, showing power and damage levels, weight carried, and if anything is obstructed/if there are any problems.

Finally, the interface is also interlinked with the Eames database in his mansion via a wireless connection. Consulting information is at best, at the moment, a very limited ability, but the interface is still functional. On the whole, AMCOGS is rough around the edges and incomplete, but Eames is still working on it, and in time, it will be fit for even military distribution and as an alternative for crippled soldiers and generals - at least, a less-expensive model, anyway.

It should be noted that AMCOGS itself costs A LOT of money to research, prototype, and look into - though Eames does have the resources from his billion-Cen enterprise based out of Creta.

→ Iscariot is a 1,800RPM 25mm rotary minigun inspired by the Cretan M134. Eames uses it with an ammunition backpack of 1000 25mm rounds, which can shear through just about anything. It's long and hefty, and the ammunition is exhausted in under thirty seconds, but thwacking people with it is just as good an alternative.

→ Excalibur, named after the Cretan myth of the sword in the stone, is a long, Xingese-inspired greatsword. Hefty for a regular person to lift, in AMCOGS, the sword becomes as light as is necessary, allowing fluid movement and connection of attacks. It's got a curved blade and a wicked sharp edge.

→ Gram is a lance inspired by medieval pikemen of old that can supposedly pierce the hide of even the greatest war machines, although Eames knows this isn't true. It's made of carbonised steel, and is thick, hefty, rather weighty, and a pain to wield, even whilst in AMCOGS. The slowest of all the weapons, even for melee attacks, it requires skill to use. A blue strip of lapis lazuli surrounds the base of the actual pike itself.

PICTURE:
Eames Corporations 'Prophet' Mobilised Disabled Vehicle Mark Two/Prophet MDV MKII:
Eames Corporations Advanced Mobility and COmbat Guidance System Version 0.3/AMCOGS:
Iscariot:
Excalibur:
Gram:

...........................................................................

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Eames' Advanced Mobility and COmbat Guidance System - 'AMCOGS' Empty Re: Eames' Advanced Mobility and COmbat Guidance System - 'AMCOGS'

Post by Guest Mon Mar 19, 2012 5:22 pm

All done - for real this time.

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Post by Guest Tue Mar 20, 2012 12:43 pm

APPROVED


Can't wait to see him in action.

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