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Dawsic's Alchemy

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Dawsic's Alchemy Empty Dawsic's Alchemy

Post by Dawsic Sat Sep 14, 2013 4:18 pm


...........................................................................
CASE FILE: Transmutation Equipment
Dawsic's Alchemy 2nixn42 Dawsic's Alchemy 2nixn42Dawsic's Alchemy 2nixn42

Dawsic Lawson
...........................................................................
NAME:
→ Dawsic's Metallum Alchemy

TYPE:
→ Alchemy: Basic


LEVEL:
→ ONE

FORM:
→ Daw's transmutation circle is quite simple as it is a star inside of the circle. He can use it to transmute a few types of metal.

...........................................................................

BRIEFING:
→ Dawsic's Transmutation Circle, as simple it may be, has proven useful on several occasions. With it he can manipulate certain metals to his advantage. He can even manipulate his automail in tribute to his idol. However there are quite a few limitations though. He can only manipulate Iron and Steel, which he dosn't just carry in his pants pocket. However he can usually find a bit or two to use. He usually just makes a sword or a knife with the metal he uses as it is highly offensive. The amount of iron/steel in the material HAS to be at least 75% meaning he cant just walk up to a street pole and make a sword out of it. He can also only transmute up to about 50 lbs of metal at one time meaning he cannot turn a huge machine into a bunch of metal scraps.

PICTURE:
Spoiler:

→ Dawsic's transmutation circle is engraved on both of his palms, saving him time instead of drawing one on the spot.

...........................................................................

SPECIAL ABILITIES:


→ Shield - Daw can turn one of his arms into a shield that stops some projectiles and weapons, but will soon break under a lot of stress. He also is slightly disabled as if he does this, he cant change his arm back leaving him with only one hand to work with. He also cannot use alchemy for a while as he uses a lot of energy using this ability. However despite the abilities' limitations it has saved Daw's life who knows how many times.


...........................................................................


Last edited by Dawsic on Sat Sep 14, 2013 4:39 pm; edited 3 times in total
Dawsic
Dawsic
ELE-MENTALIST

Posts : 41
Points : 30
Location : Louisville

-Case File-
Level: 1
Rank: Enlisted
Writer: Daw

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Dawsic's Alchemy Empty Re: Dawsic's Alchemy

Post by Jay Furor Sat Sep 14, 2013 4:33 pm

REVISE~

WELL. FOR ONE... YOUR CIRCLE IS A PENTAGRAM. Which, in itself, isn't an issue, and is fine, I just find it amusing, and my inner alchemy nob is shedding a single tear. xD;;

As well, would you mind expanding on the limits of this alchemy? Like, how much metal, exactly, can he transmute, and how pure does it have to be? (IE, 100% iron, 51% iron or more, or just a trace amount- though the latter is unlikely to be approved.), etc.

Also, you left out your character's name in the code at the top.
Jay Furor
Jay Furor
MDA'S MASCOT

Posts : 842
Points : 4
Location : Wherever I Am

-Case File-
Level:
Rank: 2nd in Central Command
Writer: Jay

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Dawsic's Alchemy Empty Re: Dawsic's Alchemy

Post by Jay Furor Sat Sep 14, 2013 4:40 pm

APPROVED~

Welcome to the field of alchemy, m'boy. *tapes chest hair to Daw's chest*
Jay Furor
Jay Furor
MDA'S MASCOT

Posts : 842
Points : 4
Location : Wherever I Am

-Case File-
Level:
Rank: 2nd in Central Command
Writer: Jay

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